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Sonic adventure 2 battle nintendo gamecube rom
Sonic adventure 2 battle nintendo gamecube rom











sonic adventure 2 battle nintendo gamecube rom
  1. Sonic adventure 2 battle nintendo gamecube rom update#
  2. Sonic adventure 2 battle nintendo gamecube rom full#
  3. Sonic adventure 2 battle nintendo gamecube rom code#
  4. Sonic adventure 2 battle nintendo gamecube rom series#
sonic adventure 2 battle nintendo gamecube rom

Sonic adventure 2 battle nintendo gamecube rom update#

The white text on black background that opens most cutscenes fails to update properly without Texture Cache Accuracy: Safe, but otherwise everything works at 100% speed with rare microstuttering/slowdown in specific stages and cutscenes.

Sonic adventure 2 battle nintendo gamecube rom code#

This is a bug in the game code and is not a Dolphin issue. Also just FYI, there is an audio looping glitch with the jet fighter sounds on certain levels (like Mission Street). Playable to completion with absolutely no flaws. Only frame drops were in City Escape where it dropped to 45 a couple of times.(Direct 3D 1680x1050 3× Native No AA) 1920x1080 widescreen 16x AA 4X AAĪlmost always runs at 60FPS and is buttery smooth. Works perfectly like it did on my GameCube. The sound is choppy due to the video lagging behind. The game itself is kind of playable at a steady 15-20FPS.

Sonic adventure 2 battle nintendo gamecube rom full#

The menu screen runs at full speed with a few hiccups. Introduction cutscene lags a lot and runs at 11FPS.

Sonic adventure 2 battle nintendo gamecube rom series#

Mobile Intel 4 Series Express Chipset Family Absolutely no graphical glitches, and there were some in my previous testing. Not only are levels at least 90% now, but even cutscenes run at their normal speed. Who knew that upgrading to Dolphin 3 would boost this game to perfection?!! Well, almost. Audio sounded fuzzy in places changing backend from ALSA to OpenAL solved it. Runs smoothly for first level, but then crashes immediately upon loading second level, regardless of settings. Character shadows don't appear in levels and there is a graphical glitch in driving levels unless EFB scale is set to 1x.) Sound desyncing during normal cutscenes, CGI cutscenes too slow to bear. Running very smoothly at half speed (30). This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing.

sonic adventure 2 battle nintendo gamecube rom

In prior versions, the only workaround is to enable GPU Texture Decoding.Ĭompatibility can be assumed to align with the indicated revisions. However, if any "mip trick" effects are used by the game, they will not work correctly. Since 5.0-8296, this setting can be disabled to work around the issue. Since 5.0-5745, textures in Sonic Adventure 2: Battle will appear blurry in the distance at internal resolutions above native, due to false positives in Arbitrary Mipmap Detection. Single Core is now used by default for this title as of 5.0-6188. Disabling "Enable Dual Core" will greatly increase stability. When using Dual Core mode Sonic Adventure 2: Battle can be sensitive to emulation lag, which can result in various side effects including instability and crashes with certain stages (most cart racing stages are affected). Fixed prior to 5.0-8482, likely with Hybrid XFB. Hold down B as emulation starts to get a prompt for 60Hz mode, or use RealXFB to fix 50 Hz mode. This is caused by the game running in 50Hz mode. This is most commonly seen in Chao World. Some text may not render unless "Safe Texture Cache" is used. It is known that having a modified Emulated CPU Clock causes connectivity errors with GBA emulators in titles, so please make sure to turn that off before using GBA connectivity features. Due to fixes internally, but Integrated and TCP GBA should work, however we recommend the Integrated GBA if possible as it allows for a deterministic, safe connection that is more reliable than using a separate GBA emulator. Tiny Chao Garden now works in 5.0-14690 or newer. And then there's the expanded two-player mode, which features 12 playable characters competing in new head-to-head games.

sonic adventure 2 battle nintendo gamecube rom

In the single-player mode, you'll go through more than 30 unique stages, which include a forgotten pyramid, an abandoned military base, and a giant space station. Experience faster action, all-new two-player games, and a branching storyline that lets you choose to save the world as the Hero side, or conquer it as the Dark side. Eggman is causing trouble once again, and it's up to Sonic, Tails, and Knuckles to stop him. Sonic and company are back and better than ever in Sonic Adventure 2: Battle.













Sonic adventure 2 battle nintendo gamecube rom